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3d虚拟环境应用研究,the application research of virtual reality3.7万字81页目錄abstract.3中文摘要...............................................................................4第一章...
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3d虚拟环境应用研究
The Application Research of Virtual Reality
3.7万字 81页




目錄
Abstract…………………………………………………………………….3
中文摘要………...............................................................................4
第一章 緒論..................................................................................5
1-1 研究背景.......................................................................................5
1-2 研究動機與目的............................................................................8
1-3 各章概要.......................................................................................9
第二章 虛擬實境的應用........................................................14
2-1 論述虛擬實境..............................................................................14
2-2 實際應用層面..............................................................................18
2-3 專案介紹.....................................................................................21
2-3-1 虛擬實境網頁...........................................................................21
2-3-2 數位行銷..................................................................................24
2-3-3 數位遊戲..................................................................................30
2-3-4 技術上的改變...........................................................................35
第三章 實做方法與步驟........................................................38
3-1 開發設計軟體..............................................................................38
3-2 虛擬實境網頁..............................................................................39
3-3 數位行銷.....................................................................................48
3-4 數位遊戲.....................................................................................53
第四章 系統實作......................................................................59
4-1 虛擬西洋棋教學..........................................................................59
4-2 概論西洋棋.................................................................................59
4-3 專案介紹.....................................................................................69
第五章 結論與建議..................................................................74
參考文獻.......................................................................................76
圖目錄............................................................................................77
表目錄............................................................................................81


Abstract

Along with the processing of internet and the information, the interfaces of computers are presented by the 2D model. This 2D interface can't reach now the vision requested, because the desire of the modern people is higher and higher. In order to meet their need, the VR technology stretches a 3D interface by combining different development software. The integration of technique produces the creative vision to meet those useful applications.

The development and usage of the virtual reality are in the digital learning, aircraft simulation, digital sell, digital guide etc. The VR also became interpersonal exclusion to eliminate the gap of the problem and the interaction of the space.

This research is mainly to learn how to develop a virtual web page, digital marketing, and digital game of virtual reality applied. Software, 3DS MAXTM and the Virtools DevTM, are used for developing. A design checkmate 3D animation learning game was developed for this project, join with virtual solid models. The whole game is designed by using the 3D animation with have no the writing interface to improve user learning will.




中文摘要
隨著網際網路及資訊的發達,過去都以2D的視覺效果介面以及平面式的呈現,但都以無法達到現在所要求的視覺享受,因為現代人的慾望越來越高,為了要符合他們的需求,而衍伸了3D虛擬實境的介面。虛擬實境藉由結合不同的開發軟體,技術的整合產生創新的視覺感受與實際有用的應用。
虛擬實境的層面發展與使用,主要應用在教育訓練、航空器、數位行銷、數位導覽、數位學習等層面,成為了人與人之間排除距離空間上的問題而互動的媒介。
本研究主要學習製作虛擬網頁、數位行銷、數位遊戲的虛擬實境應用,進而學習3DS MAX與Virtools Dev兩套3D開發設計軟體。最後製作西洋棋3D動畫學習系統,加入虛擬實境的效果,整個遊戲學習的目是以3D動畫與無文字介面引導使用者學習意願。